Winning blow: rook to h1 (f1·7)
c9-12988naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g2, queen d2, rook e1 f1, bishop a1 b1, knight b8, pawn a2 e4 f4.
Black: king g8, queen h4, rook f8, bishop c6, pawn g3 b4 b5 h5 e6 f6 a7.
10 white and 11 black pieces are on the board; the puzzle position arises after move 27.
The position in numbers
White are ahead by 7 points of material (31 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g2, the black king on g8.
It is White to move on move 27, with 38 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 3 pawns, Black 7. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen. Half-open for White: b, g, h.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
27. Rh1 Qg4 28. Nxc6 Kf7 29. Qe2
Why it works
- Great move! rook to h1 keeps the pressure (+8.1).
- Well found: knight to c6 (+8.5).
- Precise: queen to e2 is the top choice (+8.6).
- You win a piece — the bishop.
- If instead Qg4, then Nxc6 and you win the bishop.
Move by move
- 27. Rh1 — rook to h1
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #272.
SP-272 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.
The king starts on e1, the rooks on d1 and g1, the queen on h1.
The queenside rook already stands on d1, so castling long moves only the king, from e1 to c1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on f2 is defended by the king alone — the classic soft spot of the standard setup.
The setup belongs to the ThroneGuard family; read right to left it becomes position 591.
The engine's main line opens with g3.
Morozov Balance Index: 1 of 100 — class D — largest edge. Engine evaluation of the starting position: +58 centipawns for White (depth 42, 400 000 000 nodes).
In 50 self-play games White scored 62.0% (95% CI 48.2–74.1%).
Explore position #272Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-272
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