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Winning blow: rook to e6 (e1·2)

Shuffle Rating 920Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, rook e1 f1, bishop f3 f4, knight h6, pawn a2 h2 b3 g3 f6.

Black: king h7, queen e6, rook d2 f8, bishop f7 h8, pawn h5 b6 c6 g6 a7.

11 white and 11 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

Black are ahead by 6 points of material (24 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on h7.

It is White to move on move 28, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c.

The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. Rxe6 Bxe6 29. Bxd2

Why it works

  • Brilliant! The rook on e6 is a sacrifice that works — you stand better (+1.9).
  • Well found: bishop to d2 (+1.9).
  • You win a piece — the queen.
  • If instead Bxe6, then Bxd2 and you win the queen.

Move by move

  • 28. Rxe6 — rook to e6 (capture)
  • Bxe6 — bishop to e6 (capture)
  • 29. Bxd2 — bishop to d2 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

About this position

These pieces come from starting position #155.

SP-155 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on f1, the rooks on b1 and g1, the queen on d1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 801.

The engine's main line opens with c4.

Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #155

Provenance

Mined from the project's engine self-play games.

Pack 004 · SP-155

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