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Winning blow: queen to c6 (d5·6)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen d5, rook a5 e6, bishop d2 c8, knight d1, pawn b2 e2 g2 h2 b3 g5.

Black: king f8, queen g8, bishop b6 c6, knight f7, pawn b5 c5 h7.

13 white and 8 black pieces are on the board; the puzzle position arises after move 21.

The position in numbers

White are ahead by 13 points of material (34 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on f8.

It is White to move on move 21, with 51 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 3. Files fully open (no pawns of either colour): a, d, f — natural highways for the rooks and queen. Half-open for White: c.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

21. Qxc6 Qxg5 22. Re8+ Kg7 23. Bxg5

Why it works

  • Great move! queen to c6 keeps the pressure (#5).
  • Spot on — rook to e8 (#5).
  • Precise: bishop to g5 is the top choice (#4).
  • You win a piece — the queen.
  • If instead Qxg5, then Bxg5 and you win the queen.

Move by move

  • 21. Qxc6 — queen to c6 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #840.

SP-840 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).

The king starts on c1, the rooks on a1 and f1, the queen on g1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.

One second-rank pawn starts with no defender at all: e2.

The setup belongs to the BastionScout family; read right to left it becomes position 125.

The engine's main line opens with f4.

Morozov Balance Index: 75 of 100 — class B — balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #840

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-840

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