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Winning blow: bishop to c5 (g1·8)

Shuffle Rating 1060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1060 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, rook a2 a3, bishop d1 g1, pawn d2 g3 e4 h4.

Black: king d7, rook a8 h8, bishop c5, knight a6, pawn c6 e6 f6 h7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 27.

The position in numbers

Material is level — 20 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on c1, the black king on d7.

It is White to move on move 27, with 31 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): a, b — natural highways for the rooks and queen. Half-open for White: c, f.

White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

27. Bxc5 Nxc5 28. Rxa8 Rxa8 29. Rxa8

Why it works

  • Great move! bishop to c5 keeps the pressure (+5.8).
  • Well found: rook to a8 (+5.6).
  • Strong! rook to a8 is the sharp choice (+5.6).
  • You win a piece — the rook.
  • If instead Nxc5, then Rxa8 and you win the rook.

Move by move

  • 27. Bxc5 — bishop to c5 (capture)
  • Nxc5 — knight to c5 (capture)
  • 28. Rxa8 — rook to a8 (capture)
  • Rxa8 — rook to a8 (capture)
  • 29. Rxa8 — rook to a8 (capture)

Types in this puzzle

Clearance

Clear your own piece out of the way — with tempo — for the decisive blow.

Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.

Winning exchange

A forced series of captures on one square ends in your favour.

A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.

About this position

These pieces come from starting position #557.

SP-557 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.

The king starts on c1, the rooks on a1 and h1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from a1 to d1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

The pawn on b2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the BastionGuard family; read right to left it becomes position 504.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 0 of 100 — class D — largest edge. Engine evaluation of the starting position: +63 centipawns for White (depth 44, 400 000 000 nodes).

In 50 self-play games White scored 65.0% (95% CI 51.1–76.7%).

Explore position #557

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-557

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