Winning blow: king to g1 (h1·4)
c9-15811naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 970 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king h1, queen f6, rook f1 a3, knight e2, pawn b2 g2 c3 d3 a4 e4.
Black: king b8, queen h7, knight c7, pawn e5 g5 c6 a7 b7.
11 white and 8 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
White are ahead by 11 points of material (28 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on h1, the black king on b8.
It is White to move on move 29, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): f, h — natural highways for the rooks and queen.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Kg1 b6 30. Qxe5 Qh5 31. Ng3
Why it works
- Great move! king to g1 keeps the pressure (+8.1).
- Spot on — queen to e5 (+8.1).
- A natural move: knight to g3.
- You win decisive material (+8.7).
- If instead a5, then Qxe5 and you stay on top.
Move by move
- 29. Kg1 — king to g1
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #181.
SP-181 · BastionScout — A c- or f-file king with at least one knight out on the edge.
The king starts on f1, the rooks on b1 and g1, the queen on h1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 778.
The engine's main line opens with g4.
Morozov Balance Index: 11 of 100 — class D — largest edge. Engine evaluation of the starting position: +42 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #181Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-181
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