Winning blow: king to b2 (c1·19)
c9-16237naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen d5, rook a1 d1, bishop d2, pawn h2 b3 g3.
Black: king d7, queen d6, rook e8, bishop b2, pawn g6 b7 c7 h7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 31.
The position in numbers
White are ahead by 4 points of material (25 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on d7.
It is White to move on move 31, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 3 pawns, Black 4. Files fully open (no pawns of either colour): a, d, e, f — natural highways for the rooks and queen. Half-open for White: c.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
31. Kxb2 Qxd5 32. Bc3 Re2+ 33. Ka3 Kc6 34. Rxd5
Why it works
- Great move! king to b2 keeps the pressure (+4.6).
- Spot on — bishop to c3 (+3.7).
- Strong! king to a3 is the sharp choice (+3.9).
- Great move! rook to d5 keeps the pressure (+3.7).
- You win a piece — the queen.
- If instead Qxd5, then Bc3 and you stay on top.
Move by move
- 31. Kxb2 — king to b2 (capture)
- Qxd5 — queen to d5 (capture)
- 32. Bc3 — bishop to c3
- Re2+ — rook to e2 with check
- 33. Ka3 — king to a3
- Kc6 — king to c6
- 34. Rxd5 — rook to d5 (capture)
Types in this puzzle
Sacrifice attack
Give up material to unleash a decisive attack.
A sacrificial attack gives up material on purpose to rip the king's shelter open and launch a decisive assault. The sac is sound when you get concrete assets in return: open lines to the king, tempi, pieces ready to pour in. The signs: a poorly sheltered king, your forces aimed at its home, defenders stranded far away. The iron rule is to calculate, not hope — once the material is gone, there is no way back.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
King evacuation
The king walks out of the danger zone on its own feet.
King evacuation: when the shelter collapses, the king walks out of the attack on his own feet — sometimes across half the board. A series of precise king moves carries him out of the firing zone, and the enemy attack dissolves. The signs: no direct defense works, but there is a route over unattacked squares to a quiet corner. Calculate the entire journey in advance — a king stranded halfway usually dies there.
About this position
These pieces come from starting position #907.
SP-907 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.
The king starts on b1, the rooks on a1 and d1, the queen on c1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 49.
The engine's main line opens with a4.
Morozov Balance Index: 31 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +32 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #907Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-907
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