Winning blow: king to d2 (e1·4)
c9-16591naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, rook a1, bishop g2 c3, knight g1, pawn a2 b2 e2 f2 h2 g3.
Black: king e8, queen d2, rook a8, bishop e5 g6, pawn a5 c6 e6 b7 e7 h7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Black are ahead by 6 points of material (20 against 26; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on e8.
It is White to move on move 19, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: c.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. Kxd2 Bxc3+ 20. bxc3
Why it works
- Great move! king to d2 keeps the pressure (+4.7).
- Spot on — pawn to c3 (+4.8).
- You win a piece — the queen.
- If instead Bxc3+, then bxc3 and you win the queen.
Move by move
- 19. Kxd2 — king to d2 (capture)
- Bxc3+ — bishop to c3 (capture) with check
- 20. bxc3 — pawn to c3 (capture)
Types in this puzzle
Remove the defender
Capture the guard first — then take what it protected.
Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #891.
SP-891 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.
The king starts on c1, the rooks on a1 and d1, the queen on b1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the BastionGuard family; read right to left it becomes position 65.
The engine's main line opens with g3.
Morozov Balance Index: 2 of 100 — class D — largest edge. Engine evaluation of the starting position: +53 centipawns for White (depth 41, 400 000 000 nodes).
Explore position #891Provenance
Mined from the project's engine self-play games.
Pack 004 · SP-891
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