Chess960 tactic on d4 (a7)
c9-16713naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate: a forcing sequence that ends the game — the king has no escape.
Mate in 4: a forced checkmate in four moves — every reply is covered.
Difficulty 2120 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This is a forced mating attack. Start from the enemy king: which of its squares are already covered, and which move takes away the rest while keeping the king in check? Forcing moves — checks and captures — are what turn an attack into mate.
A mate in four is a longer forced net: each of your moves is a check or an irresistible threat, and the king is driven step by step to a square where it is finally trapped. Verify that the defender has exactly one reply at every branch.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen a7, rook f1 c2, bishop e6, pawn a2 d2 e2 h2 g3.
Black: king e8, rook f8, bishop d4, pawn b5 g5 f7.
10 white and 6 black pieces are on the board; the puzzle position arises after move 25.
The position in numbers
White are ahead by 16 points of material (27 against 11; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on e8.
It is White to move on move 25, with 5 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 5 pawns, Black 3. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: b, f.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
25. Qxd4 fxe6 26. Rc8+ Ke7 27. Rc7+ Ke8 28. Qd7#
Why it works
- Great move! queen to d4 keeps the pressure (#3).
- Spot on — rook to c8 (#2).
- Precise: rook to c7 is the top choice (#1).
- Best move. queen to d7 is exactly what the engine plays (#).
- The line ends in a forced mate in 4.
- If instead fxe6, then Rc8+ and you stay on top.
Move by move
- 25. Qxd4 — queen to d4 (capture)
- fxe6 — pawn to e6 (capture)
- 26. Rc8+ — rook to c8 with check
- Ke7 — king to e7
- 27. Rc7+ — rook to c7 with check
- Ke8 — king to e8
- 28. Qd7# — queen to d7 and it is checkmate
Types in this puzzle
Supported queen mate
The queen delivers mate face to face, protected by a friend.
The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.
Mate in 4+
A long forced mating combination.
Mate in four or longer is a marathon of forcing moves where the grip must never loosen. The tools are the same: checks, double threats and sacrifices that deny the opponent a single free tempo. Do not juggle the whole tree at once — walk the main line all the way to mate first, then verify the side branches. If somewhere the defender finds one quiet move that holds, your very first move was wrong.
About this position
These pieces come from starting position #327.
SP-327 · ThroneScout — Centre-file king, rim knight: 204 of the 960 positions share this pattern.
The king starts on e1, the rooks on b1 and f1, the queen on d1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the ThroneScout family; read right to left it becomes position 338.
The engine's main line opens with c4.
Morozov Balance Index: 75 of 100 — class A — most balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 52, 400 000 000 nodes).
Explore position #327Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-327
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