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Winning blow: queen to d8 (f6·2)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h1, queen f6, rook f1, pawn b2 g2 c3 a5.

Black: king h5, rook d8, pawn c4 g4 a6 b6 g6.

7 white and 7 black pieces are on the board; the puzzle position arises after move 39.

The position in numbers

White are ahead by 8 points of material (18 against 10; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h1, the black king on h5.

It is White to move on move 39, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): d, e, f, h — natural highways for the rooks and queen.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

39. Qxd8 bxa5 40. Re1 g5 41. Qf6

Why it works

  • Best move. queen to d8 is exactly what the engine plays (#3).
  • rook to e1 develops smoothly.
  • A natural move: queen to f6.
  • You win a piece — the rook.
  • If instead g3, then Rf4 and you win the rook.

Move by move

  • 39. Qxd8 — queen to d8 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #428.

SP-428 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).

The king starts on f1, the rooks on a1 and h1, the queen on d1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.

One second-rank pawn starts with no defender at all: b2.

The setup belongs to the BastionGuard family; read right to left it becomes position 732.

The engine's main line opens with f3.

Morozov Balance Index: 86 of 100 — class A — most balanced. Engine evaluation of the starting position: +15 centipawns for White (depth 50, 400 000 000 nodes).

Explore position #428

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-428

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