Winning blow: queen to d7 (g7·2)
c9-17167naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1790 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen g7, rook d8, knight f1, pawn a2 b2 g2 h3.
Black: king c6, bishop b8, knight g8, pawn d4 c5 g6 a7 h7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 32.
The position in numbers
White are ahead by 10 points of material (21 against 11; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on c6.
It is White to move on move 32, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): e, f — natural highways for the rooks and queen. Half-open for White: c, d.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
32. Qd7+ Kb6 33. Rxb8+ Ka6 34. Qa4#
Why it works
- Best move. queen to d7 is exactly what the engine plays (#2).
- Spot on — rook to b8 (#1).
- Precise: queen to a4 is the top choice (#).
- The line ends in a forced mate in 3.
- If instead Kb6, then Rxb8+ and you win the bishop.
Move by move
- 32. Qd7+ — queen to d7 with check
- Kb6 — king to b6
- 33. Rxb8+ — rook to b8 (capture) with check
- Ka6 — king to a6
- 34. Qa4# — queen to a4 and it is checkmate
Types in this puzzle
Ladder mate
Two heavy pieces climb line by line, cutting off every retreat.
The ladder mate uses two heavy pieces climbing rung by rung: one cuts the king off along a line, the other checks on the next line, driving him toward the edge. It is the classic two-rook technique — check, the king retreats one rank, the other rook checks, until mate on the last rank. The only danger is the king creeping close enough to attack one of your rooks. If it does, simply slide that rook to the far side of the same line.
Mate in 3
A forced checkmate in three moves.
Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #212.
SP-212 · BastionScout — The king starts one file off-centre, on c or f, and a knight begins in a corner.
The king starts on f1, the rooks on e1 and h1, the queen on d1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
The pawn on f2, g2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionScout family; read right to left it becomes position 654.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 96 of 100 — class A — most balanced. Engine evaluation of the starting position: +8 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #212Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-212
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