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Winning blow: king to g5 (h4)

Shuffle Rating 1110Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1110 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h4, queen f6, rook b5, pawn f3 b4 g7.

Black: king e8, queen h2, rook g8, pawn d6 e6 a7 c7.

6 white and 7 black pieces are on the board; the puzzle position arises after move 39.

The position in numbers

Black are ahead by 1 points of material (17 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h4, the black king on e8.

It is White to move on move 39, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 3 pawns, Black 4. Files fully open (no pawns of either colour): h — natural highways for the rooks and queen. Half-open for White: a, c, d, e.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

39. Kg5 Rxg7+ 40. Qxg7

Why it works

  • Great move! king to g5 keeps the pressure (+3.8).
  • Well found: queen to g7 (+3.7).
  • You win a piece — the rook.
  • If instead Rxg7+, then Qxg7 and you win the rook.

Move by move

  • 39. Kg5 — king to g5
  • Rxg7+ — rook to g7 (capture) with check
  • 40. Qxg7 — queen to g7 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Mate defense

Mate is threatened — parry it and stay on top.

Mate defense: your opponent is one move from mating you — but it is your turn, and that changes everything. Find the defense that kills the mating threat while keeping your advantage: often a check or a counter-threat that leaves no time for the mate. First name the exact square where the mate would land — otherwise you are defending blind. The mistake is playing a "defensive" move that does not actually remove the threat.

Defensive exchange

Trade off the attacker — the storm dies with it.

The defensive exchange: your opponent's attack runs on one specific piece — trade it off, and the storm dies down. Find the "engine" of the attack, the piece without which the mating threats stop working: usually the queen or an invading knight. Offer the trade even at a small cost — your king breathes, and the material comes back later. The mistake is greedily dodging the exchange and getting mated a pawn up.

About this position

These pieces come from starting position #99.

SP-99 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.

The king starts on f1, the rooks on d1 and g1, the queen on b1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionGuard family; read right to left it becomes position 851.

The engine's main line opens with b4.

Morozov Balance Index: 80 of 100 — class A — most balanced. Engine evaluation of the starting position: +17 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #99

Provenance

Mined from the project's engine self-play games.

Pack 007 · SP-99

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