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Winning blow: queen to a5 (a6·4)

Shuffle Rating 1060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1060 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d1, queen a6, rook c1, bishop h1 f2, knight e2 d3, pawn a2 h2 b3 e4 g4 d5.

Black: king d8, queen a5, rook g8, bishop f7 g7, knight c4 e7, pawn f4 b5 e5 f6 d7 h7.

13 white and 13 black pieces are on the board; the puzzle position arises after move 20.

The position in numbers

Material is level — 32 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on d1, the black king on d8.

It is White to move on move 20, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: f.

The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

20. Qxa5+ Nxa5 21. Bb6+ Ke8 22. Bxa5

Why it works

  • Great move! queen to a5 keeps the pressure (+4.0).
  • Spot on — bishop to b6 (+4.2).
  • Precise: bishop to a5 is the top choice (+4.1).
  • You win a piece — the queen.
  • If instead Nxa5, then Bb6+ and you stay on top.

Move by move

  • 20. Qxa5+ — queen to a5 (capture) with check
  • Nxa5 — knight to a5 (capture)
  • 21. Bb6+ — bishop to b6 with check
  • Ke8 — king to e8
  • 22. Bxa5 — bishop to a5 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Mate defense

Mate is threatened — parry it and stay on top.

Mate defense: your opponent is one move from mating you — but it is your turn, and that changes everything. Find the defense that kills the mating threat while keeping your advantage: often a check or a counter-threat that leaves no time for the mate. First name the exact square where the mate would land — otherwise you are defending blind. The mistake is playing a "defensive" move that does not actually remove the threat.

Winning exchange

A forced series of captures on one square ends in your favour.

A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.

About this position

These pieces come from starting position #511.

SP-511 · ThroneGuard — A central king (d or e) and two knights tucked onto inner files: the family that holds the standard array, SP-518.

The king starts on d1, the rooks on a1 and f1, the queen on b1.

The kingside rook already stands on f1, so castling short moves only the king, from d1 to g1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

The pawn on d2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the ThroneGuard family; read right to left it becomes position 544.

The engine's main line opens with f4.

Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 51, 400 000 000 nodes).

Explore position #511

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-511

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