Winning blow: pawn to d8 (d7·9)
c9-18049naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, rook f3, bishop g3, knight f1, pawn b2 b3 d7.
Black: king g6, rook e7, pawn a5 h6 g7.
7 white and 5 black pieces are on the board; the puzzle position arises after move 39.
The position in numbers
White are ahead by 6 points of material (14 against 8; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g6.
It is White to move on move 39, with 30 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 3 pawns, Black 3. Files fully open (no pawns of either colour): c, e, f — natural highways for the rooks and queen. Half-open for White: a, g, h.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
39. d8=Q Re4 40. Qd3 h5 41. Qxe4+
Why it works
- Great move! pawn to d8 keeps the pressure (#5).
- queen to d3 develops smoothly.
- Precise: queen to e4 is the top choice (#3).
- You win a piece — the rook.
- If instead a4, then Qxe7 and you win the rook.
Move by move
- 39. d8=Q — pawn to d8
Types in this puzzle
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
Promotion race
Both sides push passers — win the race by a tempo.
A promotion race is a sprint between two passed pawns: both sides push toward the last rank, and victory goes to whoever queens first or queens with check. You will recognize it when both players have far-advanced passers that neither king can catch. Count the tempi literally, move by move, all the way to promotion. The classic mistake is spending a tempo on a "useful" move — in a race, almost any non-pawn move loses.
About this position
These pieces come from starting position #457.
SP-457 · BastionGuard — The king starts one file off-centre, on c or f, with neither knight in a corner.
The king starts on f1, the rooks on a1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on d1 and e1; their long diagonals reach h5 and a5 once the e- and d-pawns step aside.
One second-rank pawn starts with no defender at all: b2.
The setup belongs to the BastionGuard family; read right to left it becomes position 697.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #457Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-457
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