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Winning blow: queen to c7 (g7·2)

Shuffle Rating 1010Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1010 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen g7, rook c5, bishop e5, knight e2, pawn c2 b3 g3 f5.

Black: king b7, rook b6 a8, bishop c6, pawn a7 c7 h7.

9 white and 7 black pieces are on the board; the puzzle position arises after move 36.

The position in numbers

White are ahead by 8 points of material (24 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on b7.

It is White to move on move 36, with 40 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 3. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: a, h.

The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

36. Qxc7+ Ka6 37. b4 Bb5 38. c4

Why it works

  • Great move! queen to c7 keeps the pressure (#6).
  • pawn to b4 develops smoothly.
  • A natural move: pawn to c4.
  • You win decisive material (+15.0).
  • If instead Ka6, then Rxc6 and you win the bishop.

Move by move

  • 36. Qxc7+ — queen to c7 (capture) with check

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

About this position

These pieces come from starting position #950.

SP-950 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).

The king starts on b1, the rooks on a1 and d1, the queen on h1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.

One second-rank pawn starts with no defender at all: f2.

The setup belongs to the RampartGuard family; read right to left it becomes position 6.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 8 of 100 — class D — largest edge. Engine evaluation of the starting position: +45 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #950

Provenance

Mined from the project's engine self-play games.

Pack 006 · SP-950

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