Winning blow: queen to c5 (e3)
c9-18904naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen e3, rook a1 g1, bishop d1, knight e2 c3, pawn b2 c2 g3 f4 a5 h5.
Black: king c8, queen c5, rook d8 g8, bishop c6, knight a6 h8, pawn e4 e6 b7 c7 g7 h7.
13 white and 13 black pieces are on the board; the puzzle position arises after move 20.
The position in numbers
Material is level — 34 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on c1, the black king on c8.
It is White to move on move 20, with 28 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: e.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
20. Qxc5 Nxc5 21. b4 Nd3+ 22. cxd3
Why it works
- Brilliant! The queen on c5 is a sacrifice that works — you stand better (+2.4).
- pawn to b4 develops smoothly.
- Strong! pawn to d3 is the sharp choice (+2.3).
- You win a piece — the queen.
- If instead Nxc5, then b4 and you stay on top.
Move by move
- 20. Qxc5 — queen to c5 (capture)
- Nxc5 — knight to c5 (capture)
- 21. b4 — pawn to b4
- Nd3+ — knight to d3 with check
- 22. cxd3 — pawn to d3 (capture)
Types in this puzzle
Decoy
A sacrifice lures the king or a piece onto a fatal square.
A decoy is the mirror image of deflection: you sacrifice to drag the king or a piece onto a fatal square. The classic is a queen or rook sac whose capture pulls the king into a knight fork, a discovered check or mate. Find the square where the target will be hit, then find the offer it cannot refuse. Calculate to the very end — a decoy only works when the follow-up is forced.
About this position
These pieces come from starting position #637.
SP-637 · BastionScout — A c- or f-file king with at least one knight out on the edge.
The king starts on c1, the rooks on a1 and f1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the BastionScout family; read right to left it becomes position 232.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 39 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +21 centipawns for White (depth 44, 400 000 000 nodes).
In 50 self-play games White scored 57.0% (95% CI 43.3–69.7%).
Explore position #637Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-637
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