Attack on the uncastled king: bishop to g6 (h7·4)
c9-19885naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
An opening trap from this Chess960 starting position.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Early Chess960 traps punish natural but careless development. Look for a forcing move that exploits a piece the opponent has just placed on a poor square — a fork, a pin or a threat that wins material before either side is fully developed.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen d1, rook c1 f1, bishop e1 h7, knight a1 g3, pawn a2 b2 e2 f2 g2 h2 c4 d4.
Black: king f8, queen d8, rook c8 h8, bishop b8 e8, knight g6 a8, pawn c5 d5 b6 a7 e7 f7 g7.
16 white and 15 black pieces are on the board; the puzzle position arises after move 6.
The position in numbers
White are ahead by 1 points of material (39 against 38; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on f8.
It is White to move on move 6, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
6. Bxg6 fxg6 7. dxc5 dxc4 8. Qxd8 Rxd8 9. Rxc4
Why it works
- Brilliant! The bishop on g6 is a sacrifice that works — you stand better (+2.3).
- Spot on — pawn to c5 (+2.0).
- Stunning! queen to d8 gives up material but you stand better (+2.2).
- Best move. rook to c4 is exactly what the engine plays (+2.4).
- You reach a winning position (+2.4).
- If instead fxg6, then dxc5 and you stay on top.
Move by move
- 6. Bxg6 — bishop to g6 (capture)
- fxg6 — pawn to g6 (capture)
- 7. dxc5 — pawn to c5 (capture)
- dxc4 — pawn to c4 (capture)
- 8. Qxd8 — queen to d8 (capture)
- Rxd8 — rook to d8 (capture)
- 9. Rxc4 — rook to c4 (capture)
Types in this puzzle
Corner bishop
A bishop born in the corner rakes the longest diagonal.
The corner bishop: in Chess960 a bishop often starts on a1 or h1, staring down the longest diagonal from birth. One pawn move and it fires across the entire board, hitting a rook or king in the far corner. In every starting position inspect the long diagonals: whose bishop sits in the corner, what blocks its path, which pawn move opens the line. The mistake is noticing the enemy corner bishop only after it has collected its loot.
Overload
One defender guards two things — it cannot do both jobs.
Overloading exploits a defender with two jobs at once — guarding a piece and covering a mating square, for instance. It cannot do both: your first strike forces it to handle one duty and abandon the other. Find the overworked piece by asking what happens to each of its charges if it gets distracted. Then hit one target and collect the other — an overloaded defender only pretends to defend.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #328.
SP-328 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.
The king starts on f1, the rooks on c1 and g1, the queen on d1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.
The second rank carries 2 pawns with no defender at all: b2, h2.
The setup belongs to the BastionScout family; read right to left it becomes position 349.
The engine's main line opens with c4.
Morozov Balance Index: 5 of 100 — class D — largest edge. Engine evaluation of the starting position: +49 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #328Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-328
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads