Winning blow: queen to f6 (g6·5)
c9-20716naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1700 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen g6, rook e1 h3, knight f1, pawn a2 g2 c3 f4 g5.
Black: king f8, queen b5, rook b8 h8, bishop b7, knight b3 c4, pawn h5 d6 a7 c7.
10 white and 11 black pieces are on the board; the puzzle position arises after move 25.
The position in numbers
Black are ahead by 5 points of material (27 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on f8.
It is White to move on move 25, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): b, e — natural highways for the rooks and queen. Half-open for White: d, h.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
25. Qf6+ Kg8 26. Re7 Qc5+ 27. Kh2 Qg1+ 28. Kxg1
Why it works
- Great move! queen to f6 keeps the pressure (#6).
- rook to e7 develops smoothly.
- A natural move: king to h2.
- Great move! king to g1 keeps the pressure (#3).
- You win a piece — the queen.
- If instead Kg8, then Re7 and you stay on top.
Move by move
- 25. Qf6+ — queen to f6 with check
- Kg8 — king to g8
- 26. Re7 — rook to e7
- Qc5+ — queen to c5 with check
- 27. Kh2 — king to h2
- Qg1+ — queen to g1 with check
- 28. Kxg1 — king to g1 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #133.
SP-133 · RampartScout — A wing-file king (b or g) and at least one corner knight: the rarest of the six families, just 72 positions.
The king starts on g1, the rooks on b1 and h1, the queen on e1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the RampartScout family; read right to left it becomes position 826.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 40 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +29 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #133Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-133
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