Winning blow: rook to b4 (f4)
c9-21032naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1980 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen c6, rook a1 f4, bishop e2, knight e1, pawn b2 h2 c3 a5 f5.
Black: king d8, queen f6, rook b8 f8, bishop e6, knight e8, pawn g4 g5 h5 a7 e7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 20.
The position in numbers
Material is level — 30 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on c1, the black king on d8.
It is White to move on move 20, with 55 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for White: e, g.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
20. Rb4 Rc8 21. Qxe6 Qxe6 22. fxe6
Why it works
- Great move! rook to b4 keeps the pressure (+3.2).
- Well found: queen to e6 (+3.1).
- Strong! pawn to e6 is the sharp choice (+3.6).
- You win a piece — the queen.
- If instead Rc8, then Qxe6 and you win the bishop.
Move by move
- 20. Rb4 — rook to b4
- Rc8 — rook to c8
- 21. Qxe6 — queen to e6 (capture)
- Qxe6 — queen to e6 (capture)
- 22. fxe6 — pawn to e6 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #285.
SP-285 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.
The king starts on c1, the rooks on b1 and f1, the queen on h1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 584.
The engine's main line opens with a4.
Morozov Balance Index: 78 of 100 — class A — most balanced. Engine evaluation of the starting position: +18 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #285Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-285
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