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Winning blow: knight to e5 (f3·20)

Shuffle Rating 2060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 2060 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

Position on the board

White: king d2, rook b5 a8, knight f3, pawn c3 f4 h4 d5.

Black: king g7, pawn e4 h6 e7.

8 white and 4 black pieces are on the board; the puzzle position arises after move 35.

Solution & explanation

Main line

35. Ne5 e3+ 36. Kxe3 h5 37. Rb7

Why it works

  • Sensible development: knight to e5.
  • Spot on — king to e3 (#4).
  • A natural move: rook to b7.
  • You win decisive material (+15.0).
  • If instead e3+, then Kxe3 and you stay on top.

Types in this puzzle

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

Endgame tactic

Tactics live in the endgame too — strike while material is scarce.

Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.

About this position

These pieces come from starting position #307.

SP-307 · ThroneGuard — A central king (d or e) and two knights tucked onto inner files: the family that holds the standard array, SP-518.

The king starts on e1, the rooks on d1 and f1, the queen on c1.

The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

The second rank carries 2 pawns with no defender at all: a2, h2.

The setup belongs to the ThroneGuard family; read right to left it becomes position 355.

The engine's main line opens with c4.

Morozov Balance Index: 28 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +33 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #307

Provenance

Mined from the project's engine self-play games.

Pack 015 · SP-307

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