Winning blow: pawn to f7 (e6·2)
c9-22079naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, rook e1 f1, bishop a1, knight f2 e4, pawn a2 g2 h2 b3 c4 f4 e6.
Black: king h8, rook d8 f8, bishop b6 a8, knight a6 f7, pawn b5 c5 d6 a7 e7 g7.
13 white and 13 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Black are ahead by 2 points of material (26 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on h8.
It is White to move on move 19, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: d.
Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. exf7 Bxe4 20. Nxe4 Rxf7 21. Ng5 Kg8 22. Nxf7
Why it works
- Great move! pawn to f7 keeps the pressure (+2.6).
- Spot on — knight to e4 (+2.8).
- A natural move: knight to g5.
- Brilliant! The knight on f7 is a sacrifice that works — you stand better (+2.8).
- You win a piece — the rook.
- If instead Bxe4, then Nxe4 and you win the bishop.
Move by move
- 19. exf7 — pawn to f7 (capture)
- Bxe4 — bishop to e4 (capture)
- 20. Nxe4 — knight to e4 (capture)
- Rxf7 — rook to f7 (capture)
- 21. Ng5 — knight to g5
- Kg8 — king to g8
- 22. Nxf7 — knight to f7 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #65.
SP-65 · BastionGuard — Off-centre king (c/f), no knight on the a- or h-file.
The king starts on f1, the rooks on e1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the BastionGuard family; read right to left it becomes position 891.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #65Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-65
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