Attack on the uncastled king: bishop to e5 (a1·23)
c9-22772naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen e1, rook f1 g3, bishop a1 b1, knight d1, pawn d2 g2 b3 a4 h4 b5 f5.
Black: king g8, queen e8, rook h6 f8, bishop e5 a8, knight b6 f7, pawn c5 h5 a7 d7 e7 g7.
14 white and 14 black pieces are on the board; the puzzle position arises after move 14.
The position in numbers
Black are ahead by 2 points of material (35 against 37; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 14, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: c, e.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
14. Bxe5 Nxe5 15. Qxe5 Rhf6 16. Rg5 Qf7 17. Qxc5
Why it works
- Great move! bishop to e5 keeps the pressure (+3.3).
- Well found: queen to e5 (+3.4).
- Precise: rook to g5 is the top choice (+3.4).
- Best move. queen to c5 is exactly what the engine plays (+3.5).
- You win a piece — the bishop.
- If instead Nxe5, then Qxe5 and you win the bishop.
Move by move
- 14. Bxe5 — bishop to e5 (capture)
- Nxe5 — knight to e5 (capture)
- 15. Qxe5 — queen to e5 (capture)
- Rhf6 — rook to f6
- 16. Rg5 — rook to g5
- Qf7 — queen to f7
- 17. Qxc5 — queen to c5 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #32.
SP-32 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).
The king starts on g1, the rooks on f1 and h1, the queen on e1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on g2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 927.
The engine's main line opens with h4.
Morozov Balance Index: 4 of 100 — class D — largest edge. Engine evaluation of the starting position: +50 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #32Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-32
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