Winning blow: queen to c5 (f5·2)
c9-22846naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king h2, queen f5, rook f4, knight g5, pawn a2 g2 b3 h4.
Black: king e7, queen d2, rook e3 h6, pawn c5 f6 a7 b7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
Black are ahead by 2 points of material (21 against 23; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on h2, the black king on e7.
It is White to move on move 29, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c, f.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Qxc5+ Ke8 30. Rd4 Qc3 31. Re4+ Rxe4 32. Qxc3
Why it works
- Great move! queen to c5 keeps the pressure (+5.6).
- Spot on — rook to d4 (+4.5).
- Strong! rook to e4 is the sharp choice (+4.6).
- Great move! queen to c3 keeps the pressure (+4.6).
- You win a piece — the queen.
- If instead Ke8, then Rd4 and you stay on top.
Move by move
- 29. Qxc5+ — queen to c5 (capture) with check
- Ke8 — king to e8
- 30. Rd4 — rook to d4
- Qc3 — queen to c3
- 31. Re4+ — rook to e4 with check
- Rxe4 — rook to e4 (capture)
- 32. Qxc3 — queen to c3 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Deflection
Force the defender away from its duty — then strike what it guarded.
Deflection forces the guard to leave its post: a sacrifice or exchange drags it away from the piece or square it protects. First find the critical defender — the piece whose absence makes the mate or the material win possible. Then find the move it cannot ignore, which is usually a capture. Do not be stingy: if removing the guard wins the queen or mates, the sacrifice pays for itself many times over.
About this position
These pieces come from starting position #102.
SP-102 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on d1 and h1, the queen on a1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.
The pawn on f2 is defended by the king alone — the classic soft spot of the standard setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 854.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 98 of 100 — class A — most balanced. Engine evaluation of the starting position: 0 centipawns for White (depth 44, 400 000 000 nodes).
In 50 self-play games White scored 53.0% (95% CI 39.5–66.1%).
Explore position #102Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-102
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