Winning blow: queen to f7 (f6·3)
c9-23246naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen f6, rook d1 h7, knight g7, pawn d2 f2 d3 c4 g4 a5.
Black: king d7, queen b7, rook d8 g8, knight f4, pawn b4 g5 b6 d6 e6 a7 f7.
11 white and 12 black pieces are on the board; the puzzle position arises after move 21.
The position in numbers
Black are ahead by 1 points of material (28 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f1, the black king on d7.
It is White to move on move 21, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 7. Files fully open (no pawns of either colour): h — natural highways for the rooks and queen. Half-open for White: b, e.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
21. Qxf7+ Kc8 22. Qxb7+ Kxb7 23. Nxe6+ Kb8 24. Nxd8
Why it works
- Great move! queen to f7 keeps the pressure (+2.9).
- Well found: queen to b7 (+3.0).
- Strong! knight to e6 is the sharp choice (+3.3).
- Great move! knight to d8 keeps the pressure (+3.9).
- You win a piece — the queen.
- If instead Kc8, then Qxb7+ and you win the queen.
Move by move
- 21. Qxf7+ — queen to f7 (capture) with check
- Kc8 — king to c8
- 22. Qxb7+ — queen to b7 (capture) with check
- Kxb7 — king to b7 (capture)
- 23. Nxe6+ — knight to e6 (capture) with check
- Kb8 — king to b8
- 24. Nxd8 — knight to d8 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
About this position
These pieces come from starting position #195.
SP-195 · ThroneGuard — Both knights start on inner files (b–g) while the king sits centrally on d or e — one of 204 positions filed here.
The king starts on e1, the rooks on d1 and g1, the queen on b1.
The queenside rook already stands on d1, so castling long moves only the king, from e1 to c1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on f2 is defended by the king alone — the classic soft spot of the standard setup.
The setup belongs to the ThroneGuard family; read right to left it becomes position 659.
The engine's main line opens with b4.
Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #195Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-195
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