Winning blow: pawn to d7 (c6·7)
c9-23505naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, rook f2, bishop f1 e5, knight b1, pawn a2 c2 g2 e4 h4 c6.
Black: king g8, queen h5, rook g6, bishop a8, pawn b5 e6 a7 c7 d7 h7.
11 white and 10 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Black are ahead by 3 points of material (20 against 23; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 19, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: b, d.
White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. cxd7 Qxh4 20. Bxc7 Bxe4 21. d8=Q+ Qxd8 22. Bxd8
Why it works
- Great move! pawn to d7 keeps the pressure (+6.0).
- Spot on — bishop to c7 (+6.1).
- Precise: pawn to d8 is the top choice (+6.0).
- Great move! bishop to d8 keeps the pressure (+6.2).
- You win a piece — the queen.
- If instead Qxh4, then Bxc7 and you stay on top.
Move by move
- 19. cxd7 — pawn to d7 (capture)
- Qxh4 — queen to h4 (capture)
- 20. Bxc7 — bishop to c7 (capture)
- Bxe4 — bishop to e4 (capture)
- 21. d8=Q+ — pawn to d8 with check
- Qxd8 — queen to d8 (capture)
- 22. Bxd8 — bishop to d8 (capture)
Types in this puzzle
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #114.
SP-114 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on d1 and h1, the queen on c1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the RampartGuard family; read right to left it becomes position 839.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 93 of 100 — class A — most balanced. Engine evaluation of the starting position: +11 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #114Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-114
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