Mate in 2: queen to f6 (d4·3)
c9-24306naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
A fork made possible by the Chess960 piece placement.
Difficulty 1320 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen d4, rook b8, bishop e1, knight g3, pawn a2 f2 g2 a3 e3 h7.
Black: king f8, queen b5, bishop b7, knight e8 h8, pawn f5 e6.
11 white and 7 black pieces are on the board; the puzzle position arises after move 33.
The position in numbers
White are ahead by 6 points of material (26 against 20; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on f8.
It is White to move on move 33, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 2. Files fully open (no pawns of either colour): b, c, d — natural highways for the rooks and queen.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
33. Qf6+ Nf7 34. h8=Q#
Why it works
- Best move. queen to f6 is exactly what the engine plays (#1).
- Spot on — pawn to h8 (#).
- The line ends in a forced mate in 2.
- If instead Nf7, then h8=Q# and it is mate.
Move by move
- 33. Qf6+ — queen to f6 with check
- Nf7 — knight to f7
- 34. h8=Q# — pawn to h8 and it is checkmate
Types in this puzzle
Promotion mate
The pawn promotes — and the new piece mates on the spot.
In a promotion mate the pawn takes its final step and the newborn piece mates on the spot. Sometimes the hero is a knight rather than a queen — it checks from the promotion square in a way no queen can. The sign: the enemy king lingers near the promotion square while your pieces already control its escape routes. When counting pawn races, always check whether the promotion itself is mate — that gains you a full tempo in the evaluation.
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
About this position
These pieces come from starting position #328.
SP-328 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.
The king starts on f1, the rooks on c1 and g1, the queen on d1.
Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.
The bishops stand on b1 and e1; their long diagonals reach h7 and a5 once the c- and d-pawns step aside.
The second rank carries 2 pawns with no defender at all: b2, h2.
The setup belongs to the BastionScout family; read right to left it becomes position 349.
The engine's main line opens with c4.
Morozov Balance Index: 5 of 100 — class D — largest edge. Engine evaluation of the starting position: +49 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #328Provenance
Mined from the project's engine self-play games.
Pack 010 · SP-328
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