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Winning blow: bishop to h7 (d3·3)

Shuffle Rating 1430Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1430 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen h4, rook h1, bishop d3, knight b1, pawn a2 f2 h2 b3 c3 h3 d6.

Black: king g8, queen c8, rook d8, bishop g7 a8, knight e5, pawn f3 c5 a6 e6 d7.

12 white and 11 black pieces are on the board; the puzzle position arises after move 24.

The position in numbers

Black are ahead by 1 points of material (27 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on g8.

It is White to move on move 24, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: e.

Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

24. Bh7+ Kh8 25. Bc2+ Kg8 26. Rg1 Be4 27. Bxe4

Why it works

  • Great move! bishop to h7 keeps the pressure (#7).
  • Spot on — bishop to c2 (#6).
  • A natural move: rook to g1.
  • Best move. bishop to e4 is exactly what the engine plays (#4).
  • You win a piece — the bishop.
  • If instead Kh8, then Bc2+ and you stay on top.

Move by move

  • 24. Bh7+ — bishop to h7 with check
  • Kh8 — king to h8
  • 25. Bc2+ — bishop to c2 with check
  • Kg8 — king to g8
  • 26. Rg1 — rook to g1
  • Be4 — bishop to e4
  • 27. Bxe4 — bishop to e4 (capture)

Types in this puzzle

Discovered check

The moving piece opens a check — and is free to grab anything meanwhile.

With a discovered check the moving piece unmasks a check from the piece standing behind it. While the king deals with the check, the piece that moved grabs whatever it likes, free of charge. Look for your long-range piece on a line with the enemy king, with exactly one of your own pieces in between. The rule: among all the ways to step aside, pick the one that captures or attacks the most expensive loot.

Clearance

Clear your own piece out of the way — with tempo — for the decisive blow.

Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.

About this position

These pieces come from starting position #114.

SP-114 · RampartGuard — King on the wing (b/g) with both knights on inner files.

The king starts on g1, the rooks on d1 and h1, the queen on c1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the RampartGuard family; read right to left it becomes position 839.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 93 of 100 — class A — most balanced. Engine evaluation of the starting position: +11 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #114

Provenance

Mined from the project's engine self-play games.

Pack 011 · SP-114

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