♚Open in the app

Winning blow: pawn to f6 (g5·12)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, rook c1, bishop d1 b4, pawn g2 b3 e3 h3 d4 g5.

Black: king h8, queen f6, rook a6, bishop c6 b8, pawn e4 d5 a7 b7 h7.

10 white and 10 black pieces are on the board; the puzzle position arises after move 29.

The position in numbers

Black are ahead by 8 points of material (17 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on h8.

It is White to move on move 29, with 27 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): c, f — natural highways for the rooks and queen. Half-open for White: a.

The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

29. gxf6 Bd7 30. f7 Rf6 31. f8=Q+ Rxf8 32. Bxf8

Why it works

  • Great move! pawn to f6 keeps the pressure (+6.0).
  • pawn to f7 develops smoothly.
  • Precise: pawn to f8 is the top choice (+6.3).
  • Great move! bishop to f8 keeps the pressure (+6.4).
  • You win a piece — the queen.
  • If instead Bd7, then f7 and you win the queen.

Move by move

  • 29. gxf6 — pawn to f6 (capture)
  • Bd7 — bishop to d7
  • 30. f7 — pawn to f7
  • Rf6 — rook to f6
  • 31. f8=Q+ — pawn to f8 with check
  • Rxf8 — rook to f8 (capture)
  • 32. Bxf8 — bishop to f8 (capture)

Types in this puzzle

Remove the defender

Capture the guard first — then take what it protected.

Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Promotion

The pawn reaches the last rank and becomes a queen — decisively.

Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.

About this position

These pieces come from starting position #324.

SP-324 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).

The king starts on f1, the rooks on d1 and g1, the queen on e1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 350.

The engine's main line opens with O-O, bringing the king out to g1.

Morozov Balance Index: 86 of 100 — class A — most balanced. Engine evaluation of the starting position: +15 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #324

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-324

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: