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Mate in 2: knight to g6 (e7)

Shuffle Rating 1220Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1220 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h2, rook a7, bishop a1 f5, knight e7, pawn a2 f2 g2 b4 d5.

Black: king h8, rook h7 b8, knight d7 e8, pawn h3 b5 d6 c7 g7.

10 white and 10 black pieces are on the board; the puzzle position arises after move 24.

The position in numbers

Black are ahead by 2 points of material (19 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h2, the black king on h8.

It is White to move on move 24, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: c, h.

White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

24. Ng6+ Kg8 25. Be6#

Why it works

  • Great move! knight to g6 keeps the pressure (#1).
  • Well found: bishop to e6 (#).
  • The line ends in a forced mate in 2.
  • If instead Kg8, then Be6# and it is mate.

Move by move

  • 24. Ng6+ — knight to g6 with check
  • Kg8 — king to g8
  • 25. Be6# — bishop to e6 and it is checkmate

Types in this puzzle

Boden's mate

Two bishops cross their diagonals over a king blocked by its own pieces.

Boden's mate crosses two bishop diagonals over a king blocked by its own pieces. The classic victim has castled on the queenside: its own rook and pawns have stolen the escape squares, and the bishops slash crosswise. The trigger is usually a queen sacrifice that blasts open the second diagonal. Whenever the enemy king is boxed in by its friends, ask whether both of your bishops can reach it on crossing diagonals.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

About this position

These pieces come from starting position #401.

SP-401 · RampartGuard — A wing king (b/g) with no knight on the a- or h-file.

The king starts on g1, the rooks on b1 and h1, the queen on c1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the RampartGuard family; read right to left it becomes position 747.

The engine's main line opens with b4.

Morozov Balance Index: 96 of 100 — class A — most balanced. Engine evaluation of the starting position: -7 centipawns for White (depth 41, 400 000 000 nodes).

In 50 self-play games White scored 49.0% (95% CI 35.7–62.4%).

Explore position #401

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-401

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