Winning blow: king to e1 (f1·18)
c9-26018naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, rook a1 g1, bishop c1 h7, knight d3 f3, pawn b2 e2 c3 a4 h4 h6.
Black: king e8, queen c5, rook a8, bishop h3 c7, knight f7, pawn d5 f6 a7 b7 e7.
13 white and 11 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Material is level — 28 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on f1, the black king on e8.
It is White to move on move 19, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: d, f.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. Ke1 Qc4 20. Rg8+ Kd7 21. Rxa8
Why it works
- Great move! king to e1 keeps the pressure (+3.1).
- Spot on — rook to g8 (+3.8).
- Strong! rook to a8 is the sharp choice (+4.0).
- You win a piece — the rook.
- If instead Qc4, then Rg8+ and you stay on top.
Move by move
- 19. Ke1 — king to e1
- Qc4 — queen to c4
- 20. Rg8+ — rook to g8 with check
- Kd7 — king to d7
- 21. Rxa8 — rook to a8 (capture)
Types in this puzzle
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
About this position
These pieces come from starting position #452.
SP-452 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).
The king starts on f1, the rooks on a1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 702.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 40 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +29 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #452Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-452
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