Winning blow: pawn to g6 (g5·7)
c9-26058naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1610 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen d2, rook a1 e1, bishop c2 e3, knight f1 h1, pawn b2 h2 a3 c3 f3 d4 f5 g5.
Black: king d8, queen e7, rook a8 e8, bishop b8 g8, knight f7 f8, pawn a4 d5 c6 e6 b7 g7 h7.
16 white and 15 black pieces are on the board; the puzzle position arises after move 14.
The position in numbers
White are ahead by 1 points of material (39 against 38; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on d8.
It is White to move on move 14, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: e.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
14. g6 exf5 15. gxf7
Why it works
- Great move! pawn to g6 keeps the pressure (+4.1).
- Spot on — pawn to f7 (+4.2).
- You reach a winning position (+4.2).
- If instead exf5, then gxf7 and you stay on top.
Move by move
- 14. g6 — pawn to g6
- exf5 — pawn to f5 (capture)
- 15. gxf7 — pawn to f7 (capture)
Types in this puzzle
Pawn fork
A humble pawn steps forward and attacks two pieces at once.
A pawn fork is a single pawn step that attacks two pieces at once. Since the pawn is the cheapest unit on the board, the trade is always a bargain — the opponent saves only one of the two targets. The pattern: two enemy pieces on the same rank, one file apart, with a square for your pawn between them. Before parking your pieces near enemy pawns, always ask whether one little push forks them both.
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #924.
SP-924 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on c1, the rooks on a1 and d1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the BastionScout family; read right to left it becomes position 44.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #924Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-924
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