Winning blow: knight to f4 (h5·5)
c9-26147naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1560 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c2, rook h1, bishop c3, knight e4 h5, pawn a3 g3.
Black: king e6, rook b8, bishop a7, knight f3 g4, pawn a6 f6 h7.
7 white and 8 black pieces are on the board; the puzzle position arises after move 28.
The position in numbers
Black are ahead by 1 points of material (16 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c2, the black king on e6.
It is White to move on move 28, with 32 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 2 pawns, Black 3. Files fully open (no pawns of either colour): b, c, d, e — natural highways for the rooks and queen. Half-open for White: f, h.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
28. Nf4+ Kd7 29. Rxh7+ Kc6 30. Rxa7
Why it works
- Great move! knight to f4 keeps the pressure (+4.2).
- Well found: rook to h7 (+4.3).
- Strong! rook to a7 is the sharp choice (+4.3).
- You win a piece — the bishop.
- If instead Kd7, then Rxh7+ and you stay on top.
Move by move
- 28. Nf4+ — knight to f4 with check
- Kd7 — king to d7
- 29. Rxh7+ — rook to h7 (capture) with check
- Kc6 — king to c6
- 30. Rxa7 — rook to a7 (capture)
Types in this puzzle
Skewer
A line attack forces the valuable piece to move, exposing the one behind it.
A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.
About this position
These pieces come from starting position #898.
SP-898 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.
The king starts on c1, the rooks on b1 and e1, the queen on d1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the BastionScout family; read right to left it becomes position 55.
The engine's main line opens with f4.
Morozov Balance Index: 51 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +26 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #898Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-898
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