Winning blow: rook to d6 (c6·6)
c9-26216naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1790 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e2, queen e4, rook d1 c6, knight f3, pawn h2 g3 b5.
Black: king d7, queen h5, rook f6, bishop f2, knight d6, pawn h3 g7.
8 white and 7 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
White are ahead by 3 points of material (25 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e2, the black king on d7.
It is White to move on move 30, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 3 pawns, Black 2. Files fully open (no pawns of either colour): a, c, d, e, f — natural highways for the rooks and queen.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. Rcxd6+ Rxd6 31. Qc6+ Ke7 32. Qxd6+
Why it works
- Great move! rook to d6 keeps the pressure (#9).
- Well found: queen to c6 (#8).
- Precise: queen to d6 is the top choice (#7).
- You win a piece — the rook.
- If instead Rxd6, then Qc6+ and you stay on top.
Move by move
- 30. Rcxd6+ — rook to d6 (capture) with check
- Rxd6 — rook to d6 (capture)
- 31. Qc6+ — queen to c6 with check
- Ke7 — king to e7
- 32. Qxd6+ — queen to d6 (capture) with check
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Sacrifice attack
Give up material to unleash a decisive attack.
A sacrificial attack gives up material on purpose to rip the king's shelter open and launch a decisive assault. The sac is sound when you get concrete assets in return: open lines to the king, tempi, pieces ready to pour in. The signs: a poorly sheltered king, your forces aimed at its home, defenders stranded far away. The iron rule is to calculate, not hope — once the material is gone, there is no way back.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #722.
SP-722 · BastionGuard — A c- or f-file king and two knights on inner files (b–g).
The king starts on c1, the rooks on b1 and h1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionGuard family; read right to left it becomes position 423.
The engine's main line opens with b4.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #722Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-722
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