Winning blow: knight to d6 (e4·18)
c9-26457naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1560 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b2, queen e7, rook b3, knight e4, pawn c2 h2 a3 c3 g3 e5.
Black: king c8, queen d5, rook a8, bishop d7, knight e2, pawn d4 c5 g7 h7.
10 white and 9 black pieces are on the board; the puzzle position arises after move 36.
The position in numbers
Black are ahead by 1 points of material (23 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b2, the black king on c8.
It is White to move on move 36, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): b, f — natural highways for the rooks and queen. Half-open for White: d.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
36. Nd6+ Kc7 37. Rb7+ Qxb7+ 38. Nxb7
Why it works
- Great move! knight to d6 keeps the pressure (+4.2).
- Well found: rook to b7 (+5.5).
- Strong! knight to b7 is the sharp choice (+5.8).
- You win a piece — the queen.
- If instead Kc7, then Rb7+ and you stay on top.
Move by move
- 36. Nd6+ — knight to d6 with check
- Kc7 — king to c7
- 37. Rb7+ — rook to b7 with check
- Qxb7+ — queen to b7 (capture) with check
- 38. Nxb7 — knight to b7 (capture)
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #834.
SP-834 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on c1, the rooks on b1 and e1, the queen on g1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 119.
The engine's main line opens with f4.
Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #834Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-834
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