Winning blow: king to g1 (f2·10)
c9-27055naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f2, queen e7, rook e1 f1, bishop d7, knight d3, pawn h2 c3 g3 f6.
Black: king c7, queen c4, rook d2, bishop h8, knight d5, pawn g5 c6 d6 a7 b7.
10 white and 10 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
White are ahead by 4 points of material (29 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f2, the black king on c7.
It is White to move on move 29, with 4 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: a, b, d.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Kg1 Nxe7 30. fxe7 Bxc3 31. e8=Q
Why it works
- Great move! king to g1 keeps the pressure (+3.0).
- Well found: pawn to e7 (+3.2).
- Strong! pawn to e8 is the sharp choice (+3.2).
- You reach a winning position (+3.2).
- If instead Nxe7, then fxe7 and you stay on top.
Move by move
- 29. Kg1 — king to g1
- Nxe7 — knight to e7 (capture)
- 30. fxe7 — pawn to e7 (capture)
- Bxc3 — bishop to c3 (capture)
- 31. e8=Q — pawn to e8
Types in this puzzle
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #31.
SP-31 · ThroneScout — A central king (d or e), but with a knight posted out on the a- or h-file.
The king starts on e1, the rooks on d1 and f1, the queen on b1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the ThroneScout family; read right to left it becomes position 928.
The engine's main line opens with g3.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #31Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-31
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