Winning blow: knight to f6 (e4·22)
c9-27941naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1340 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen e2, rook g1, bishop a1 a4, knight f1 e4, pawn a2 d2 h2 f3 b4 c4.
Black: king d8, queen h5, rook b8 g8, bishop b7, knight g6 f8, pawn f4 b6 a7 c7 g7 h7.
13 white and 13 black pieces are on the board; the puzzle position arises after move 17.
The position in numbers
Black are ahead by 2 points of material (32 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on d8.
It is White to move on move 17, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: g.
White hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
17. Nf6 Nd7 18. Nxh5
Why it works
- Great move! knight to f6 keeps the pressure (+6.9).
- Spot on — knight to h5 (+7.1).
- You win a piece — the queen.
- If instead Nd7, then Nxh5 and you win the queen.
Move by move
- 17. Nf6 — knight to f6
- Nd7 — knight to d7
- 18. Nxh5 — knight to h5 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Knight fork
One knight move attacks two targets at once — the opponent can only save one.
A fork is one move that attacks two targets at once, and no piece forks better than the knight. Look through the knight's eyes: it jumps in an L and never moves along straight lines, which is exactly why its threats get missed. Both victims of a knight fork always stand on squares of one color, while the knight strikes from the opposite color. Hunt for the square from which the knight hits the king and a heavy piece at once.
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #801.
SP-801 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.
The king starts on c1, the rooks on b1 and g1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the BastionScout family; read right to left it becomes position 155.
The engine's main line opens with f4.
Morozov Balance Index: 96 of 100 — class A — most balanced. Engine evaluation of the starting position: +11 centipawns for White (depth 42, 400 000 000 nodes).
In 50 self-play games White scored 51.0% (95% CI 37.6–64.3%).
Explore position #801Provenance
Mined from the project's engine self-play games.
Pack 010 · SP-801
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