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Winning blow: queen to e8 (e1·3)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

A fork made possible by the Chess960 piece placement.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen e1, bishop a1, pawn a2 f2 g2 c4 h4 d5.

Black: king g6, queen c5, rook e8, bishop b8, pawn f4 b5 h5 f6 a7 g7.

9 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

Black are ahead by 5 points of material (18 against 23; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g6.

It is White to move on move 23, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: b.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23. Qxe8+ Kh7 24. Qxh5+ Kg8 25. Qe8+ Qf8 26. Qxb5

Why it works

  • Great move! queen to e8 keeps the pressure (+3.6).
  • Spot on — queen to h5 (+4.0).
  • Strong! queen to e8 is the sharp choice (+4.4).
  • Best move. queen to b5 is exactly what the engine plays (+4.2).
  • You win a piece — the rook.
  • If instead Kh7, then Qxh5+ and you win the rook.

Move by move

  • 23. Qxe8+ — queen to e8 (capture) with check
  • Kh7 — king to h7
  • 24. Qxh5+ — queen to h5 (capture) with check
  • Kg8 — king to g8
  • 25. Qe8+ — queen to e8 with check
  • Qf8 — queen to f8
  • 26. Qxb5 — queen to b5 (capture)

Types in this puzzle

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Skewer

A line attack forces the valuable piece to move, exposing the one behind it.

A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.

About this position

These pieces come from starting position #48.

SP-48 · RampartGuard — King on the wing (b/g) with both knights on inner files.

The king starts on g1, the rooks on e1 and h1, the queen on f1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

One second-rank pawn starts with no defender at all: d2.

The setup belongs to the RampartGuard family; read right to left it becomes position 911.

The engine's main line opens with d4, putting a pawn straight into the centre.

Morozov Balance Index: 61 of 100 — class B — balanced. Engine evaluation of the starting position: +23 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #48

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-48

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