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Skewer: rook to h6

li-00PrK
Shuffle Rating 968Theme: Skewer: a valuable piece is forced to move, exposing the one behind it.
White to move — find the best continuation

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The tactical motive

Skewer: a valuable piece is forced to move, exposing the one behind it.

Difficulty 968 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

A skewer is a pin reversed — the valuable piece stands in front and, when it moves, the piece behind falls. Line your rook, bishop or queen up against the king or queen and win whatever is hiding behind it.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d3, rook f1 h7.

Black: king e6, rook a6, bishop d4, pawn g4 e5 h5.

3 white and 6 black pieces are on the board; the puzzle position arises after move 56.

The position in numbers

Black are ahead by 1 points of material (10 against 11; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d3, the black king on e6.

It is White to move on move 56, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 0 pawns, Black 3. Files fully open (no pawns of either colour): a, b, c, d, f — natural highways for the rooks and queen. Half-open for White: e, g, h.

The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

56. Rh6+ Kd5 57. Rxa6

Why it works

  • Great move! rook to h6 keeps the pressure (+4.0).
  • Well found: rook to a6 (+4.8).
  • You win a piece — the rook.
  • If instead Kd5, then Rxa6 and you win the rook.

Move by move

  • 56. Rh6+ — rook to h6 with check
  • Kd5 — king to d5
  • 57. Rxa6 — rook to a6 (capture)

Types in this puzzle

Skewer

A line attack forces the valuable piece to move, exposing the one behind it.

A skewer is a pin turned inside out: the valuable piece stands in front and something cheaper hides behind it. The big piece must step aside, and you collect the one that was sheltering in its shadow. Scan for the enemy king or queen sharing a file, rank or diagonal with another enemy piece. The deadliest version comes with check — the king moves, the rook behind it dies.

Endgame tactic

Tactics live in the endgame too — strike while material is scarce.

Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 005

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