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Discovered attack: knight to f5

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Shuffle Rating 1347Theme: Discovered attack: one piece steps aside, unleashing another's attack.
Black to move — find the best continuation

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The tactical motive

Discovered attack: one piece steps aside, unleashing another's attack.

Difficulty 1347 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, rook e7, bishop c4 e5, knight c3, pawn a2 g2 h2 e4.

Black: king h8, rook d8, bishop b6 c8, knight d4, pawn c6 a7 g7 h7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 27.

The position in numbers

Material is level — 18 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on d2, the black king on h8.

It is Black to move on move 27, with 28 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): b, d, f — natural highways for the rooks and queen. Half-open for Black: e.

The Black king has 0 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

27... Nf5+ 28. Kc2 Nxe7

Why it works

  • Great move! knight to f5 keeps the pressure (+5.3).
  • Well found: knight to e7 (+5.5).
  • You win a piece — the rook.
  • If instead Kc2, then Nxe7 and you win the rook.

Move by move

  • 27… Nf5+ — knight to f5 with check
  • 28. Kc2 — king to c2
  • Nxe7 — knight to e7 (capture)

Types in this puzzle

Discovered check

The moving piece opens a check — and is free to grab anything meanwhile.

With a discovered check the moving piece unmasks a check from the piece standing behind it. While the king deals with the check, the piece that moved grabs whatever it likes, free of charge. Look for your long-range piece on a line with the enemy king, with exactly one of your own pieces in between. The rule: among all the ways to step aside, pick the one that captures or attacks the most expensive loot.

Mate defense

Mate is threatened — parry it and stay on top.

Mate defense: your opponent is one move from mating you — but it is your turn, and that changes everything. Find the defense that kills the mating threat while keeping your advantage: often a check or a counter-threat that leaves no time for the mate. First name the exact square where the mate would land — otherwise you are defending blind. The mistake is playing a "defensive" move that does not actually remove the threat.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 010

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