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Fork: knight to f6 (e4·2)

Shuffle Rating 2316Theme: Fork: one piece attacks two targets at once — they can't both be saved.
White to move — find the best continuation

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The tactical motive

Fork: one piece attacks two targets at once — they can't both be saved.

Difficulty 2316 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

How to recognize this tactic

A fork is one piece attacking two targets at once. Look for a knight, pawn or queen move that lands where it hits the king (or a bigger piece) and a second undefended unit on the same turn — the opponent can save only one.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen f3, rook a1 e1, knight b1 e4, pawn a2 b2 g2 h2 c3.

Black: king g8, queen d8, rook a8 f8, bishop f6 c8, pawn f4 b5 a6 d6 g6 g7 h7.

11 white and 13 black pieces are on the board; the puzzle position arises after move 21.

The position in numbers

Black are ahead by 2 points of material (30 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is White to move on move 21, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 7. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: d, f.

Black hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

21. Nxf6+ gxf6 22. Qd5+ Kg7 23. Qxa8

Why it works

  • Brilliant! The knight on f6 is a sacrifice that works — you stand better (+2.8).
  • Well found: queen to d5 (+2.8).
  • Strong! queen to a8 is the sharp choice (+2.8).
  • You win a piece — the rook.
  • If instead gxf6, then Qd5+ and you stay on top.

Move by move

  • 21. Nxf6+ — knight to f6 (capture) with check
  • gxf6 — pawn to f6 (capture)
  • 22. Qd5+ — queen to d5 with check
  • Kg7 — king to g7
  • 23. Qxa8 — queen to a8 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Provenance

Derived from the Lichess puzzle database (CC0).

Pack 015

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