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Fork: knight to e6 (c5)

Shuffle Rating 1022Theme: Fork: one piece attacks two targets at once — they can't both be saved.
Black to move — find the best continuation

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The tactical motive

Fork: one piece attacks two targets at once — they can't both be saved.

Difficulty 1022 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

A fork is one piece attacking two targets at once. Look for a knight, pawn or queen move that lands where it hits the king (or a bigger piece) and a second undefended unit on the same turn — the opponent can save only one.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g5, bishop c7, pawn a3 g3 h4.

Black: king f7, knight c5, pawn f5 h5 g6.

5 white and 5 black pieces are on the board; the puzzle position arises after move 44.

The position in numbers

Material is level — 6 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on g5, the black king on f7.

It is Black to move on move 44, with 15 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 3 pawns, Black 3. Files fully open (no pawns of either colour): b, c, d, e — natural highways for the rooks and queen. Half-open for Black: a.

The Black king has 6 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

44... Ne6+ 45. Kh6 Nxc7

Why it works

  • Great move! knight to e6 keeps the pressure (+6.6).
  • Spot on — knight to c7 (+6.3).
  • You win a piece — the bishop.
  • If instead Kh6, then Nxc7 and you win the bishop.

Move by move

  • 44… Ne6+ — knight to e6 with check
  • 45. Kh6 — king to h6
  • Nxc7 — knight to c7 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Minor-piece endgame

Bishops and knights duel — geometry decides.

A minor-piece endgame leaves only bishops and knights with pawns, and geometry decides. The bishop loves an open board and play on both wings; the knight loves fixed pawns and outpost squares. Check which color squares the pawns stand on and where the knight can actually reach in time. Practical tip: against a knight, spread the play across both flanks — short legs cannot cover everything.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 006

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