Chess960 puzzles: Minor-piece endgame
Bishops and knights duel — geometry decides.
A minor-piece endgame leaves only bishops and knights with pawns, and geometry decides. The bishop loves an open board and play on both wings; the knight loves fixed pawns and outpost squares. Check which color squares the pawns stand on and where the knight can actually reach in time. Practical tip: against a knight, spread the play across both flanks — short legs cannot cover everything.
100 puzzles
Fork: knight to g5
Fork: knight to e7
Fork: knight to d4 (c2)
Fork: knight to b3 (d2)
Fork: knight to c5 (e6)
Fork: knight to d3
Fork: knight to e7 (c6·2)
Skewer: bishop to g5
Mate in 1: bishop to c6
Fork: knight to e2 (c1)
Fork: knight to d5 (e7)
Fork: knight to d4 (f3)
Skewer: bishop to d7
Skewer: bishop to f4
Winning blow: pawn to f5 (g4·4)
Winning blow: knight to d4 (b3)
Winning blow: knight to d6 (f7)
Winning blow: knight to e5 (f3·4)
Fork: knight to c2
Fork: knight to e7 (c8)
Fork: bishop to e6 (f7)
Deflection: knight to c7
Mate in 1: knight to f2 (g4)
Winning blow: knight to g5 (e4·3)