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Win the hanging pawn on e4

li-05O47
Shuffle Rating 1923Theme: Hanging piece: your opponent left a piece undefended — take it.
White to move — find the best continuation

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The tactical motive

Hanging piece: your opponent left a piece undefended — take it.

Save the piece: one of your pieces is attacked — find the best way to rescue it.

Difficulty 1923 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

A hanging piece is one that is attacked and not defended, or defended too few times. Count attackers against defenders on each enemy unit; where attackers win, take it — often with an in-between move or a check to gain the extra tempo.

Here the task is defensive: one of your pieces is under attack and must be rescued without losing more. Look for a move that saves it with tempo — a counter-check, an equal counter-attack or an interposition — rather than a passive retreat.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f2, queen d5, rook g2, bishop b2, pawn a3 e3 f3 g3 b4.

Black: king g8, queen h2, rook d8, knight e4, pawn a6 h6 b7 f7 g7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 28.

The position in numbers

Material is level — 22 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on f2, the black king on g8.

It is White to move on move 28, with 5 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen. Half-open for White: h.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

28. fxe4 Rxd5 29. Rxh2 Rd2+ 30. Kg1

Why it works

  • Great move! pawn to e4 keeps the pressure (+4.4).
  • Well found: rook to h2 (+4.7).
  • Strong! king to g1 is the sharp choice (+4.6).
  • You win a piece — the queen.
  • If instead Rxd5, then Rxh2 and you win the queen.

Move by move

  • 28. fxe4 — pawn to e4 (capture)
  • Rxd5 — rook to d5 (capture)
  • 29. Rxh2 — rook to h2 (capture)
  • Rd2+ — rook to d2 with check
  • 30. Kg1 — king to g1

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Save the piece

The attacked piece can be saved — with profit.

Saving the piece: one of your pieces is attacked, and the job is not to lose it for nothing. There are several tools: retreat with tempo, defend it, block the attack, or create a bigger counter-threat. Before retreating automatically, look for a retreat that attacks something — you save the piece and gain time in one move. The typical mistake is panicking onto the first available square, where the piece gets trapped again.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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