♚Open in the app

Mate in 2: queen to c1

li-05PRU
Shuffle Rating 617Theme: Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Black to move — find the best continuation

Solve in the app

The tactical motive

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 617 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

Black to move — find the best continuation

How to recognize this tactic

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen h4, bishop f6, knight f3, pawn a2 f2 g2 h2 b3 e3.

Black: king g8, queen c7, bishop d6, pawn b6 e6 a7 f7 g7 h7.

10 white and 9 black pieces are on the board; the puzzle position arises after move 24.

The position in numbers

White are ahead by 3 points of material (21 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is Black to move on move 24, with 32 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen.

The Black king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

24... Qc1+ 25. Ne1 Qxe1#

Why it works

  • Great move! queen to c1 keeps the pressure (#1).
  • Well found: queen to e1 (#).
  • The line ends in a forced mate in 2.
  • If instead Ne1, then Qxe1# and it is mate.

Move by move

  • 24… Qc1+ — queen to c1 with check
  • 25. Ne1 — knight to e1
  • Qxe1# — queen to e1 (capture) and it is checkmate

Types in this puzzle

Back-rank mate

The king is locked behind its own pawns — a heavy piece strikes the last rank.

The back-rank mate strikes a king locked behind its own unmoved pawns when a rook or queen crashes onto the last rank. The signs: no escape hole in front of the king, and the back rank guarded by a single piece or by nobody at all. Often that lone guard is deflected or traded off first, and only then comes the invasion. In your own games, make luft in time — one pawn move prevents a sudden catastrophe.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Win the pinned piece

The pinned piece cannot run — attack it again and win it.

A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 001

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: