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Mate in 2: knight to g6 (e5·6)

Shuffle Rating 1907Theme: Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
White to move — find the best continuation

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The tactical motive

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1907 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen h6, rook g3, bishop b1 c1, knight e2 e5, pawn a2 b2 f2 g2 h3 d4.

Black: king e7, queen d8, rook c8 e8, bishop b5 d6, knight f6 d7, pawn b4 d5 a6 e6 f7.

13 white and 13 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

Black are ahead by 4 points of material (32 against 36; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on e7.

It is White to move on move 26, with 52 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: e.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Ng6+ fxg6 27. Qg7#

Why it works

  • Great move! knight to g6 keeps the pressure (#1).
  • Well found: queen to g7 (#).
  • The line ends in a forced mate in 2.
  • If instead fxg6, then Qg7# and it is mate.

Move by move

  • 26. Ng6+ — knight to g6 with check
  • fxg6 — pawn to g6 (capture)
  • 27. Qg7# — queen to g7 and it is checkmate

Types in this puzzle

Epaulette mate

The king's own pieces flank it like epaulettes — mate comes head-on.

In the epaulette mate the king stands between two of its own pieces — most often rooks — like an officer wearing epaulettes. The side squares are blocked by friends, there is no retreat, and the queen mates head-on from directly in front of the king. The sign: a king on the edge rank with both neighboring squares on that rank occupied by its own pieces. Remember, extra defenders crowding the king can be deadlier than no defenders at all.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Sacrifice attack

Give up material to unleash a decisive attack.

A sacrificial attack gives up material on purpose to rip the king's shelter open and launch a decisive assault. The sac is sound when you get concrete assets in return: open lines to the king, tempi, pieces ready to pour in. The signs: a poorly sheltered king, your forces aimed at its home, defenders stranded far away. The iron rule is to calculate, not hope — once the material is gone, there is no way back.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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