♚Open in the app

Win the hanging king on g7 (h7)

Shuffle Rating 2061Theme: Hanging piece: your opponent left a piece undefended — take it.
Black to move — find the best continuation

Solve in the app

The tactical motive

Hanging piece: your opponent left a piece undefended — take it.

Difficulty 2061 ShuffleRating — expert level — few solve it at first try.

Black to move — find the best continuation

How to recognize this tactic

A hanging piece is one that is attacked and not defended, or defended too few times. Count attackers against defenders on each enemy unit; where attackers win, take it — often with an in-between move or a check to gain the extra tempo.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen f4, rook a1 g7, bishop b2, pawn a2 f2 g2 h2 c3 d6.

Black: king h7, queen d8, rook a8 f8, bishop c6, pawn b6 g6 h6 a7 d7.

11 white and 10 black pieces are on the board; the puzzle position arises after move 23.

The position in numbers

White are ahead by 1 points of material (28 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on h7.

It is Black to move on move 23, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. Black are in check right now, so every reply must answer the check.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for Black: c, f.

The Black king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

23... Kxg7 24. c4+ Kh7 25. Qd4 Rf7

Why it works

  • Great move! king to g7 keeps the pressure (+4.0).
  • Well found: king to h7 (+3.9).
  • Strong! rook to f7 is the sharp choice (+4.3).
  • You win a piece — the rook.
  • If instead c4+, then Kh7 and you win the rook.

Move by move

  • 23… Kxg7 — king to g7 (capture)
  • 24. c4+ — pawn to c4 with check
  • Kh7 — king to h7
  • 25. Qd4 — queen to d4
  • Rf7 — rook to f7

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Mate defense

Mate is threatened — parry it and stay on top.

Mate defense: your opponent is one move from mating you — but it is your turn, and that changes everything. Find the defense that kills the mating threat while keeping your advantage: often a check or a counter-threat that leaves no time for the mate. First name the exact square where the mate would land — otherwise you are defending blind. The mistake is playing a "defensive" move that does not actually remove the threat.

King evacuation

The king walks out of the danger zone on its own feet.

King evacuation: when the shelter collapses, the king walks out of the attack on his own feet — sometimes across half the board. A series of precise king moves carries him out of the firing zone, and the enemy attack dissolves. The signs: no direct defense works, but there is a route over unattacked squares to a quiet corner. Calculate the entire journey in advance — a king stranded halfway usually dies there.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 015

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: