♚Open in the app

Rescue the queen to h6 (f8)

Shuffle Rating 2420Theme: Save the piece: one of your pieces is attacked — find the best way to rescue it.
Black to move — find the best continuation

Solve in the app

The tactical motive

Save the piece: one of your pieces is attacked — find the best way to rescue it.

Difficulty 2420 ShuffleRating — expert level — few solve it at first try.

Black to move — find the best continuation

How to recognize this tactic

Here the task is defensive: one of your pieces is under attack and must be rescued without losing more. Look for a move that saves it with tempo — a counter-check, an equal counter-attack or an interposition — rather than a passive retreat.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen d5, rook e1 e2, bishop f1, knight e6, pawn a2 b2 g2 c3 g3 f4.

Black: king g8, queen f8, rook f6 e8, bishop c8, knight g4, pawn b6 d6 g6 a7 h7.

12 white and 11 black pieces are on the board; the puzzle position arises after move 27.

The position in numbers

White are ahead by 1 points of material (31 against 30; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is Black to move on move 27, with 28 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for Black: c, f.

The Black king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

27... Qh6 28. Ng5+ Be6 29. Nh3 Bxd5

Why it works

  • Sensible development: queen to h6.
  • Well found: bishop to e6 (+2.9).
  • Strong! bishop to d5 is the sharp choice (+3.1).
  • You win a piece — the queen.
  • If instead Ng5+, then Be6 and you stay on top.

Move by move

  • 27… Qh6 — queen to h6
  • 28. Ng5+ — knight to g5 with check
  • Be6 — bishop to e6
  • 29. Nh3 — knight to h3
  • Bxd5 — bishop to d5 (capture)

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Save the piece

The attacked piece can be saved — with profit.

Saving the piece: one of your pieces is attacked, and the job is not to lose it for nothing. There are several tools: retreat with tempo, defend it, block the attack, or create a bigger counter-threat. Before retreating automatically, look for a retreat that attacks something — you save the piece and gain time in one move. The typical mistake is panicking onto the first available square, where the piece gets trapped again.

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

Provenance

Derived from the Lichess puzzle database (CC0).

Pack 015

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: