Chess960 puzzles: Blocking save
Block the check with tempo — and turn the game around.
The blocking save: you interpose a piece against the check — not passively, but with tempo, so the blocker creates a threat of its own. Such a block turns defense into attack. Whenever you are checked, compare all three replies — capture, move the king, interpose — and among the interpositions hunt for the one that counterattacks. The mistake is automatically stepping aside with the king when an active block would have turned the game around.
480 puzzles
Winning blow: knight to g5 (h3·2)
Attack on the uncastled king: knight to g2 (e3·3)
Winning blow: knight to e2 (f4)
Winning blow: bishop to b2 (a1)
Winning blow: pawn to b4 (b3)
Attack on the uncastled king: knight to f2 (h3·2)
Attack on the uncastled king: knight to c2 (d4)
Attack on the uncastled king: bishop to e3 (d4)
Winning blow: pawn to g4 (g3)
Attack on the uncastled king: knight to e2 (c3·4)
Winning blow: bishop to g4 (d1·2)
Winning blow: bishop to c2 (b1)
Attack on the uncastled king: rook to d2 (b2)
Attack on the uncastled king: bishop to f2 (e1·2)
Attack on the uncastled king: pawn to f4 (f2)
Attack on the uncastled king: knight to d2 (b1)
Winning blow: knight to c2 (a1)
Attack on the uncastled king: rook to c1 (c2)
Attack on the uncastled king: pawn to f4 (f2·2)
Attack on the uncastled king: bishop to c4 (f7)
Attack on the uncastled king: bishop to d2 (c3)
Winning blow: pawn to g3 (g2·2)
Winning blow: pawn to c3 (c2)
Attack on the uncastled king: knight to d2 (f3·3)