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牵制:王到g4

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Shuffle Rating 2117主题: 牵制:棋子一动,身后更有价值的目标就会暴露。
白方走棋——找出最佳续着

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战术主题

牵制:棋子一动,身后更有价值的目标就会暴露。

解救棋子:你的棋子正受攻击——找到最佳解救方法。

难度2117 ShuffleRating——专家水平——很少有人一次解出。

白方走棋——找出最佳续着

How to recognize this tactic

A pin freezes a piece in front of a more valuable one behind it. Scan the ranks, files and diagonals your bishop, rook or queen controls: if an enemy piece cannot move without exposing its king or queen, it is pinned and can be piled on or bypassed.

Here the task is defensive: one of your pieces is under attack and must be rescued without losing more. Look for a move that saves it with tempo — a counter-check, an equal counter-attack or an interposition — rather than a passive retreat.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

棋盘上的局面

白方:王 h4, 后 f7, 车 e8, 兵 a2 b2 g2 h3。

黑方:王 h8, 后 h6, 车 f8, 兵 c6 a7 b7 g7 h7。

棋盘上有7枚白棋和8枚黑棋;该题局面出现在第31回合之后。

The position in numbers

Black are ahead by 1 points of material (18 against 19; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h4, the black king on h8.

It is White to move on move 31, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): d, e, f — natural highways for the rooks and queen. Half-open for White: c.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

解答与讲解

主要变着

31. Kg4 Qg6+ 32. Qxg6 hxg6 33. Rxf8+

为何奏效

  • 好棋!王到g4保持压力(+8.3)。
  • 好棋!后到g6保持压力(+8.3)。
  • 好棋!车到f8保持压力(+8.3)。
  • 你赢得一子——后。
  • 若改走Qg6+,则Qxg6,你赢得后。

Move by move

  • 31. Kg4 — 王 to g4
  • Qg6+ — 后 to g6 with check
  • 32. Qxg6 — 后 to g6 (capture)
  • hxg6 — 兵 to g6 (capture)
  • 33. Rxf8+ — 车 to f8 (capture) with check

本题的题型

围猎被牵制子

被牵制的子逃不掉——再次攻击它,把它拿下。

被牵制的棋子无法逃跑——这意味着只要再攻击它一次,就能整个赢下它。数一数攻击者和防守者:如果进攻方更多,这个子就是你的了。最好的「第二攻击者」是兵:它比它能吃到的任何东西都便宜。别急着立刻吃——先加强压力,然后再收割。

救子

被攻击的子不但能救,还能顺手赚一笔。

救子:你的棋子被攻击,任务是别白白送掉它。办法有几种:带节奏地撤退、加以保护、垫挡攻击,或制造更凶的对攻威胁。机械后撤之前,先找带反击的撤退——既救了子又赚了时间。典型错误是惊慌失措逃到随便一个格子,结果棋子又被抓住。

简化

换掉重子,把局面导入赢定的残局。

简化是兑现优势的技术:兑掉后和车,你就掐灭了对方的反扑,把对局引入赢定的残局。规则简单:子力占优的一方兑子,但保兵。当子力已经赢到手、对手还在虚张声势时,就去找兑换。错误做法是回避兑后,任由对手用没完没了的威胁搅浑水。

来源

源自 Lichess 题库(CC0)。

题包 015

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