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Day 655: Corner mate

Lesson of the day

The corner mate catches a king driven into the corner, where it has only three neighboring squares — all of them taken away or blocked. The corner is the worst home for a king, because the attacker needs to control the fewest squares there. Herd the king toward the corner with checks and never let it slip back toward the center. Cut off the escape routes before the final check, and the mate practically assembles itself.

Warm-up

1. Winning blow: bishop to d5 (e4·6)Shuffle Rating 1250Analysis
White to move — find the best continuation
2. Attack on the uncastled king: queen to b7 (h1·16)Shuffle Rating 1200Analysis
White to move — find the best continuation
3. Winning blow: queen to e8 (e1·3)Shuffle Rating 1200Analysis
White to move — find the best continuation
4. Winning blow: queen to c7 (c6·4)Shuffle Rating 1200Analysis
White to move — find the best continuation
5. Winning blow: queen to d6 (d7·4)Shuffle Rating 1200Analysis
White to move — find the best continuation
6. Attack on the uncastled king: queen to g2 (g1·9)Shuffle Rating 1250Analysis
White to move — find the best continuation
7. Winning blow: knight to e5 (f7·5)Shuffle Rating 1250Analysis
White to move — find the best continuation
8. Mate in 2: queen to e8 (e3·7)Shuffle Rating 1320Analysis
White to move — find the best continuation
9. Winning blow: king to a1 (b1·17)Shuffle Rating 1250Analysis
White to move — find the best continuation
10. Winning blow: queen to d6 (c7·3)Shuffle Rating 1250Analysis
White to move — find the best continuation

Core set

11. Mate in 3: queen to f5 (f8)Shuffle Rating 1630Analysis
White to move — find the best continuation
12. Mate in 3: pawn to g7Shuffle Rating 1630Analysis
White to move — find the best continuation
13. Mate in 3: queen to e6 (c6)Shuffle Rating 1630Analysis
White to move — find the best continuation
14. Mate in 3: king to b2 (b3)Shuffle Rating 1630Analysis
White to move — find the best continuation
15. Mate in 3: queen to f7 (f4)Shuffle Rating 1630Analysis
White to move — find the best continuation
16. Winning blow: pawn to c6 (c5·9)Shuffle Rating 1470Analysis
White to move — find the best continuation
17. Winning blow: knight to b5 (d4·9)Shuffle Rating 1470Analysis
White to move — find the best continuation
18. Attack on the uncastled king: queen to b3 (d3)Shuffle Rating 1470Analysis
White to move — find the best continuation
19. Winning blow: rook to c8 (c1·14)Shuffle Rating 1470Analysis
White to move — find the best continuation
20. Fork: knight to a7Shuffle Rating 1458Analysis
White to move — find the best continuation
21. Winning blow: queen to d7 (d4·5)Shuffle Rating 1470Analysis
White to move — find the best continuation
22. Fork: queen to b7 (b4)Shuffle Rating 1460Analysis
White to move — find the best continuation
23. Attack on the uncastled king: pawn to a3 (a2·2)Shuffle Rating 1470Analysis
White to move — find the best continuation
24. Fork: rook to b6Shuffle Rating 1461Analysis
White to move — find the best continuation
25. Winning blow: queen to a8 (a1)Shuffle Rating 1470Analysis
White to move — find the best continuation

Challenge

26. Mate in 3: rook to c7 (b7·2)Shuffle Rating 1630Analysis
White to move — find the best continuation
27. Winning blow: pawn to c6 (d5·8)Shuffle Rating 1700Analysis
White to move — find the best continuation
28. Winning blow: knight to b4 (d5·2)Shuffle Rating 1750Analysis
White to move — find the best continuation

Review

29. Mate in 3: queen to f8 (f6)Shuffle Rating 1630Analysis
White to move — find the best continuation
30. Mate in 2: rook to g8 (g1·3)Shuffle Rating 1410Analysis
White to move — find the best continuation

Day complete — every puzzle solved. See you tomorrow!

Day 656 →