Winning blow: bishop to e2
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The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king f1, queen e4, rook b1 h1, bishop f3, pawn a2 g3 h3 f4.
Black: king f8, queen b2, rook d7 h8, bishop e2 b8, pawn e3 h4 f6 a7.
9 white and 10 black pieces are on the board; the puzzle position arises after move 27.
The position in numbers
Black are ahead by 3 points of material (26 against 29; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on f1, the black king on f8.
It is White to move on move 27, with 4 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): b, c, d — natural highways for the rooks and queen. Half-open for White: e.
Black hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
27. Bxe2 Qd2 28. Rxb8+
Why it works
- Great move! bishop to e2 keeps the pressure (+3.5).
- Spot on — rook to b8 (+4.5).
- You win a piece — the bishop.
- If instead Qd2, then Rxb8+ and you win the bishop.
Move by move
- 27. Bxe2 — bishop to e2 (capture)
- Qd2 — queen to d2
- 28. Rxb8+ — rook to b8 (capture) with check
Types in this puzzle
Overload
One defender guards two things — it cannot do both jobs.
Overloading exploits a defender with two jobs at once — guarding a piece and covering a mating square, for instance. It cannot do both: your first strike forces it to handle one duty and abandon the other. Find the overworked piece by asking what happens to each of its charges if it gets distracted. Then hit one target and collect the other — an overloaded defender only pretends to defend.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #672.
SP-672 · ThroneGuard — King on a central file (d/e) with both knights on inner files — the classic-type setup.
The king starts on e1, the rooks on d1 and h1, the queen on c1.
The queenside rook already stands on d1, so castling long moves only the king, from e1 to c1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 479.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #672Provenance
Mined from the project's engine self-play games.
Pack 004 · SP-672
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